ATLAS Wiki
Advertisement

This article is a stub. You can help ATLAS Wiki by expanding it.

Savior Feat
Skill Savior Feat
In a pinch, medics have been known to perform miracles.This is one of those miracles.

When activated, an equipped Medkit is consumed entirely, and all nerby allied players are healed for a great amount.

Skill
Precondition [[*Improved Medical Assistant
Cost 8 Skill Points


Description

Savior Feat in ATLAS are Skills learned by players that allow them to heal themselves and others. Those players wishing to craft Medkit Medkit and to provide healing support to allies will focus on this Skill Line. Medicine Medicine Skill Line. This Skill Line is unlocked via the Survivalism SurvivalismDiscipline.

The Skill Savior Feat unlocks the following items:

None

Additionally, it unlocks the following skills:

  • Requirement for

Improved Savior FeatImproved Savior Feat


Note

  • Equip in toolbar, draw it like a weapon and left click a player in range to heal them. Right clicking the player will reduce their torpor instead.
    • After successfully completing either treatment, the player cannot receive the same treatment for a time. You cannot perform treatments on yourself.
  • The Medkit Medkithave a spoil timer. Preserving Bag Preserving Bags have no impact on spoil timer.

Useable with the Savior Feat

  • In a pinch, medics have been known to perform miracles.This is one of those miracles.

When activated, an equipped Medkit is consumed entirely, and all nerby allied players are healed for a great amount.

  • Grants Feat:
    • Savior

  • Enables Savior in the Use Feat Bar Savior Icon.
    • When activated, an equipped Medkit Medkit is consumed entirely, and all nearby allied players are healed for a great amout. This is currently the only way to heal yourself.
  • If no Medkit Medkit is equipped the Savior Icon is red Savior Icon.


Medikit


This article is a stub. You can help ATLAS Wiki by expanding it.

Medkit
Medkit
Restores HP of players.
Weapon
Type Tool
Item
Weight 0.35
Stack size 1
Durability 40
Spoils in 12h
Added in v1.0
Spawn Command
cheat GFI WeaponMedkit 1 0 0
Crafting
Used to craft 0 items
Used to craft 0 items
Crafted in Mortar and Pestle Mortar and Pestle
Ingredients
Resources breakdown
4 × Hide Hide
10 × Seeds Seeds

Unlocked via Basic Medical Studies

Equip the Medkit in the toolbar, draw it like a weapon and left click a player in range to heal them, a right-click will heal yourself.

  • After successfully receiving treatment, the receiving player cannot be healed again for a short time (~30sec).
  • Attempting to sprint or run will cause instant 'treatment failed'.
  • You can use the Medkit without the healing skill, but will only be of very limited effectiveness.
  • Does not heal tamed creatures except yeti
  • The Medkit has a spoil timer of 12 hours, unaffected by placing in a preserving bag with preserving salt, or any other food storage.

Usable with the Savior Feat.


Medicinal Herb

Medicinal Herbs are used to create the Medkit.

Name Nutrition Group
Aloe Aloe A A
Basil Basil A A
Chamomile Chamomile A A
Licorice Licorice A A
Poppy Poppy A A
Spirulina Spirulina A A
Turmeric Turmeric A A
Yarrow Yarrow A A
Advertisement