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ATLAS Wiki
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== v410.2 == *Combat **Shield bash can no longer be used while in the air **Bug Fix: Soft Spots Feat now only affects Two-Handed Mace **Bug Fix: Brass Knuckles no longer affect shield bash damage *Construction **Structures can no longer be built on tables **Grills, Crop Plots, Water Pipes, Paintings, Flags, and Buoys can no longer be built in Freeports *Crafting **Cloth Armor and Simple Bed may now also be crafted at the Loom **Waterskin may now also be crafted at the Tannery **Wood Wall/Floor/Ceiling/Roof, Repair Hammer, and Storage Boxes (including large) may now also be crafted at the Smithy **New Skill added to Artillery Tree: Captain of Renown **As a master of both crew and artillery, your exploits as a pirate are known far and wide. Recruits seek you out allowing you to craft artillery that comes manned for an extra bit of coin. **Requires BOTH Gatling Studies from the Artillery Tree **New Crafting Recipes added to the Smithy: Manned Cannon, Manned Large Cannon, and Manned Puckle **These recipes cost the same resources as their unmanned variants plus an additional 10 gold coins **Crew will spawn at them after 30 seconds and man the station *Explosive Barrels **Explosive Barrel projectiles that don't explode on impact can be defused **Explosive Barrel toss distance increased by 50% **Tossed Explosive Barrels no longer stick to players, creatures, or the sides of structures **Catapult reload time for Explosive Barrels changed to 2 seconds **Bug Fix: Barrels placed or tossed onto ships will now explode when their timer expires **Bug Fix: Explosive Barrels shot out of cannons will no longer instantly stick to the water *Golden Age Ruins Creatures (Fire Elementals, Rock Elementals, and Cyclops) **XP awarded after creature's death instead of per hit **Damage dealt to ships increased by 100% **Damage dealt to players decreased by 20% *Ships **Increased the range of Ship Ammunition Container from 30m to 40m **Bug Fix: Ships no longer leave behind their frame when destroyed **Bug Fix: Ships of the Damned should now behave normally *Submarines **Bug Fix: Horse cart weapons can no longer be fired from submarine **Bug Fix: Grenades can no longer be thrown from Submarines *Tames **Cows can be ridden by equipping a Tier 2 Saddle *Warehouses and Farmhouses **Reduced exclusion radius for placing Warehouses from 2km to 800m **Increased the weight limit in the Warehouse from 50,000 to 250,000 and increased max inventory items from 40 to 100 **Added 'Transfer All,' 'Transfer Half,' and 'Transfer Amount' option to Warehouse and Farmhouse inventory, similar to how stacks may be split in player inventory **Warehouses, Farmhouses, and Stone Farmhouses no longer use Wood or Thatch as fuel and instead use Coal/Oil, which last 60/120 seconds per unit **Warehouses now transport Wood and Thatch **Warehouses no longer transport Oil or Coal (This solution will be iterated on soon) **Bug Fix: Warehouses and Farmhouses no longer have crafting inventory section that falsely implies you can craft in them
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