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Health

Health[ | ]

  • The Pathfinder has a baseline Health Pool of 100.
  • When Health was lost, it slowly starts to refill.
  • When the Health is Zero, the Pathfinder dies.
  • Health is affected by Status Effects.
  • The Health Pool can / should be enlarged.

Health Pool[ | ]

Ways to gain a larger Health Pool

  • Investing attribute points in Health Health - 3 per Point
  • FoY Statistics Boost 10% to 20%
  • Health Parameter on Armor crafted from Blueprints (up to > 10% per Item).

Losing Health[ | ]

Mitigating Losing Health[ | ]

Direct Damage[ | ]

Mitigating Hot[ | ]

Mitigating Cold[ | ]

Health Recovery[ | ]

Health is recovered at a slow rate. This rate can be altered by:


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