Cloth Boots | |
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Hide-soled shoes provide some protection from the heat and cold, but only minimal protection from injuries. | |
Armor | |
Type | Armor |
Armor rating | 5 |
Cold protection | 5 |
Heat protection | 10 |
Item | |
Weight | 1.05 |
Durability | 25 |
Added in | v1.0 |
Spawn Command
cheat GFI ClothBoots 1 0 0 | |
Crafting | |
Used to craft | 0 items |
Used to craft | 0 items |
Crafted in | Inventory Loom |
Ingredients | |
The Cloth Boots is a wearable item.
Usage
Cloth boots provides both an armor bonus vs damage (attacks/falling) and an insulation bonus vs heat and cold.
This Item is part of the Cloth Armor set.
Overview
Cloth Boots are a Feet-slot armor piece from the first tier of Armors, Cloth. Its low material cost makes it easy for beginners to craft, but you need to unlock the skill The Basics in the Survivalism skill tree.
Aside from providing rudimentary protection, Cloth Boots (as well as the rest of the Cloth Armor set) are notable for reducing the effects of both Hot & Cold temperatures.
- Cloth Boots & Cloth Gloves are the only Cloth Armor pieces that require Hide. Beginning players should take note of this, especially if they haven't begun any hunting yet.
- Because of its temperature-negating properties and light weight, experienced players are recommended to carry Cloth Boots in their inventory to switch out with their primary armor during extreme Heat and/or Cold. This is especially helpful during long excursions from the player's base, where otherwise the player would be devoid of temperature-controlling elements.
Dyes/Coloring
Like most items, Cloth Boots can be dyed different colors. One Dye is consumed anytime the player changes the color of a region.
Region 1 - Bulk of the Cloth Boots' material, encompassing the heel, sole, and tongue.
Region 2 - The shoestring and trim.
Remember that dyed items require repair for continued use; newly crafted items come without any color.
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