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ATLAS Wiki
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'''Released''' - December 30, 2018 * Further improved server stability. * Further reduced Ship of the Damned spawns by 20% * Ship of the Damned now are allowed to "Wander" away from shore if they find themselves close to shore * Ship of the Damned targeting ranges now are reduced by the type of ship (down to 30% for rafts (which means they will now attack rafts - but you have to get pretty darn close to them!) and 0% for dinghies) * -LowMemoryMode now disables the background movies for lighter memory footprint * Changed damage type on repair hammer to 0 against players, human npcs, and creatures to stop pvp on pve servers, not used as a weapon on pvp. * Ships near shore do not attract cyclones anymore * Vultures should now more easily harvest corpses * Ships that players are based on do not use staggered updates now (resolving the issue of the choppy spyglass rotation when in the crow's nest, for example) * Can no longer weapon-charge or dodge when encumbered. * Fixed erroneous reference to chalcedony instead of flint base * Added Ingots/Alloys and Organic Paste to the list of resources allowed in the ship repair box * Tripled gathering weighting of metal in all the generic rocks for both pick and hatchet damage types * Grenades damaged to stone multiplied by 3x * Changed Human Crew character carry inv max weight from 1000 to 60. * Switched damage weightings around so the pick tool is preferred from metal/crystal/gem/salts and hatchet for wood/coal/stone, etc. No adjustments have been made to yield changes, just tools have been adjusted. * Fixed an issue with treasure bottle's spawning (there will now be more of them and more reliably spawned) and increased the quality of loot found in treasures. <noinclude> {{Nav patch notes}} [[Category:Patch notes]] </noinclude>
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