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Button Beastmastery Icon В ATLAS предусмотрена возможность приручить диких существ в качестве питомцев или домашних животных.

Большинство существ в ATLAS могут быть приручены пассивным или Bola Bola методами (описанными ниже).

Вы не сможете приручить существ на клетках карты "Свободный порт" (Freeport).

Чтобы приручить, вам нужно разблокировать Дерево дисциплины умений "Повелитель зверей" Beastmastery Beastmastery .

Укротить драконов можно только в течение ограниченного периода времени с помощью жетона приручения,

который можно купить на торговом корабле или у Торговцев в Свободном порту за 40 000 Gold Coin Gold Coin.

Методы

Пассивное приручение

Поместите, предпочитаемую существом, еду в последний слот панели инструментов. Накормите животное, нажав кнопку действия e стоя достаточно близко, чтобы появилось приглашение к кормлению. Если вы подойдете к некоторым существам очень близко, они могут испугаться и убежать. Когда полоса прогресса приручения в нижней части таблички заполнится на 100%, животное приручено, и вы можете дать ему кличку.

Приручение Bola Bola

Для существ, которых нельзя пассивно приручить (смотри таблицу ниже), уровень здоровья должен быть снижен менее 20%, затем на него можно набросить Bola Bola. Когда Bola Bola наброшен, существо будет сбито с ног и упадет на землю. Вам нужно будет подойти к пасти существа и накормить его кнопкой действия e предпочитаемой пищей. Существа будут атаковать, если вы слишком близко, но вы должны быть близко ко рту, чтобы появилось приглашение к кормлению. Попробуйте присесть или лечь, чтобы уменьшить агрессию существа. Повторите снижение здоровья и набрасывание Bola Bola —затем снова кормите. Когда полоса прогресса приручения в нижней части таблички заполнится на 100%, существо приручено, и вы можете дать ему кличку.

Слишком долгий промежуток между кормлением, приведет к снижению показателя приручения. На это указывает приглашение к кормлению, переключающееся на красный цвет букв. Будьте осторожны, если вы меняете еду, потому что процесс приручения может быть сброшен.

Возможно, лучше всего подойти к существу сзади, чтобы накормить его. Есть «мертвые зоны», где вы, вероятно, не можете быть поражены атакой, но рельеф местности или постройки могут затруднить проход к ним.

Советы по приручению Bola Bola

Постройте "ловушку" для приручения (смотрите в галерее) используя Small Wood Gateway Small Wood Gateway, Wood Fence Support Wood Fence Support и Wood Wall Wood Wall с проемами. После того как вы поймаете в ловушку существо, мы можете сбросить неудачное предыдущее приручение и приготовиться к новому. Использование щита для приближения к существу, пока оно в Bola Bola, может уменьшить или предотвратить урон от его атак, позволяя вам подойти поближе и покормить. Будьте сытыми и напившимися водой, с большим запасом Bola Bola, потому что приручение может занять длительное время. Хорошо, если вас кто-нибудь подстрахует во время приручения, на случай появления диких хищников или других опасностей.

Для обоих типов приручения, имейте в виду, что вы можете подбирать и носить животных без сознания, хотя они могут быть очень тяжелыми. Это может быть благом, если вам нужно вывести пассивного или враждебного ручного кандидата в загон и подальше от бродячих хищников.This can be a boon if you need to get either a passive or hostile tame candidate into a corral and away from roving predators.

Leveling

Your Pets will level if you kill Animals or if you take them with you on your Ships. Watch out, it's sometimes buggy. Sometimes your pets will glitch from your Ship or fly away if your drive through a Storm. If you're lucky you find your pet, otherwise you lose them. If you find a tamed Animal on the Sea you'll be a lucky pathfinder if you can claim him after the countdown goes down.

You can fast leveling you Pet if you used it to defeat some Treasure. Watch out that you have enough health and damage or enough player, they can help you if your Pet is too low.

Level Gain on Taming

When you successfully tame a creature, it immediately gets a bonus to its wild level. The best bonus (at 100% taming efficiency) is an additional 50% to its current level, minus one. So a Level 5 cow tamed perfectly will start its career with its new master at level 7. From there the creature can earn experience and gain additional levels, just like the player characters and ships.

Maximum Tame Level

Every Tame can get a minimum of 30 tame level-ups put into it, plus however many base levels it had immediately post tame. So for example, a level 5 post-tame wolf would get 35 tame level-ups to apply, whereas a level 40 post-tame wolf would get 70 tame level-ups to use. Formula: Maximum Tamed Level = post-tame Wild Level + 30. Maximum level = post-tame Wild Level + Max Tamed Level.

Currently, Max Wild found is level 30. So 118 is the current max level at perfect tame. Post-tame Wild Level = (30 Wild + 14 Bonus Taming Proficiency) = 44 wild levels. Max Tamed Level = 44 + 30 = 74. Max level = 44 Wild + 74 Tamed = 118.

For a level-dependent count of resources needed, try an external taming calculator

Приручение существ

Известные существа и их требования к приручению.

Ранг Существо Поведение Метод приручения Предпочитаемая еда для приручения Пища после приручения Взаимодействие Размножение в неволе Сбруя Применение
1 Кот Пугливое Пассивное приручение Milk Milk / Prime Fish Meat Prime Fish Meat / Fish Meat Fish Meat Prime Fish Meat Prime Fish Meat / Fish Meat Fish Meat / Milk Milk Компаньон Да --- Hunting Bugs, Mice, Rats & Fish
1 Курица Бегство Пассивное приручение Fruits Fruits / Berry Berry Berry Berry / Fruits Fruits Переносимый Да --- Chicken Egg Chicken Egg
1 Обезьяна Пугливое Пассивное приручение Fruits Fruits / Berry Berry Fruits Fruits / Berry Berry Компаньон Да Шапка Кидается какашками-замедляя врага, ускоряет регенерацию здоровья (на плече)
1 Попугай Защитное Bola Bola Hardtack Hardtack / Berry Berry/Fruits Fruits Berry Berry Компаньон Да Шапка Fortitude Fortitude усиливает стойкость (на плече)
1 Кролик Пугливый Пассивное приручение Carrot Carrot / Berry Berry Berry Berry Компаньон Да - Предупреждает об опасности. (на плече)
1 Овца/Козел Бегство Пассивное приручение Medicinal Herb Medicinal Herb / Berry Berry Berry Berry / Medicinal Herb Medicinal Herb Ездовой Да Без седла Fleece Fleece
2 Медведь Защитное Bola Bola Honey Honey / Vegetables Vegetables / Fruits Fruits / Berry Berry Animal Meat Animal Meat/ Berry Berry / Milk Milk Ездовой Да Tier 2 Saddle Tier 2 Saddle, Tier 2 Cargo Saddle Tier 2 Cargo Saddle, Carriage Carriage Fiber Fiber (Primary), Seeds, Vegetables Vegetables, Cooking Herbs, Medicinal Herb, Berry Berry, Keratinoid Keratinoid, Hide Hide, Prime Animal Meat Prime Animal Meat, Animal Meat Animal Meat, Fish Meat Fish Meat, Sugars Sugars
2 Бык Защитное Bola Bola Rushes Rushes / Fronds Fronds / Vegetables Vegetables / Fruits Fruits / Berry Berry Vegetables Vegetables / Fruits Fruits Ездовой Да Tier 2 Saddle Tier 2 Saddle Немного Thatch Thatch, Wood Wood, Berry Berry, Грядки, Prime Animal Meat Prime Animal Meat
2 Корова Бегство Пассивное приручение Fronds Fronds / Berry Berry / Vegetables Vegetables / Fruits Fruits Vegetables Vegetables / Fruits Fruits / Milk Milk --- Да --- Milk Milk, Prime Animal Meat Prime Animal Meat
2 Ворон Защитное Bola Bola Earthworms Earthworms / Berry Berry / Fruits Fruits Fruits Fruits Компаньон Да --- Intelligence Intelligence усиление (на плече)
2 Лошадь Пугливое Bola Bola Sugar Cane Sugar Cane / Vegetables Vegetables / Fruits Fruits / Berry Berry Vegetables Vegetables / Fruits Fruits Ездовой Да Tier 2 Saddle Tier 2 Saddle, Tier 2 Cargo Saddle Tier 2 Cargo Saddle, Carriage Carriage Berry Berry,Vegetables Vegetables,Travel
2 Страус Защитное Bola Bola Chili Chili / Vegetables Vegetables / Fruits Fruits / Berry Berry Vegetables Vegetables / Fruits Fruits Ездовой Да Tier 2 Saddle Tier 2 Saddle Honey Honey из ульев, немногоWood Wood,Thatch Thatch, Путешествие
2 Свинья Защитное Пассивное приручение Maize Maize / Vegetables Vegetables / Fruits Fruits / Berry Berry Vegetables Vegetables / Fruits Fruits Ездовой Да Без седла Berry Berry, Vegetables Vegetables ( НемногоWood Wood иThatch Thatch ), может использоваться как производитель какашек для Fertilizer Fertilizer
2 Чайка Защитное Bola Bola Prime Fish Meat Prime Fish Meat / Fish Meat Fish Meat Fish Meat Fish Meat Компаньон Да --- Скорость плавания и Oxygen Oxygen увеличиваются (на плече)
2 Гриф Защитное Bola Bola Rotten Meat Rotten Meat / Earthworms Earthworms Rotten Meat Rotten Meat Компаньон Да ---
2 Волк Агрессивное Bola Bola Prime Animal Meat Prime Animal Meat / Bone Bone / Animal Meat Animal Meat Animal Meat Animal Meat Ездовой Да Tier 2 Saddle Tier 2 Saddle Animal Meat Animal Meat, Hide Hide, Keratinoid Keratinoid, Hypothermal Insulation усиление (в седле)
2 Пингвин Бегство Bola Bola Prime Fish Meat Prime Fish Meat / Fish Meat Fish Meat Fish Meat Fish Meat Переносимый Да Шапка Provides Hypothermal Insulation (AoE), особенно, если приласкать e
3 Слон Защитное Bola Bola Wheat Wheat / Vegetables Vegetables/ Fruits Fruits Berry Berry /Vegetables Vegetables / Fruits Fruits 3 ездока Да Tier 3 Saddle Tier 3 Saddle Wood Wood, Berry Berry, грядки, немногоThatch Thatch,

Honey Honey

3 Гигантский краб Агрессивное Bola Bola Squid Innards Squid Innards Rotten Meat Rotten Meat Ездовой Tier 3 Saddle Tier 3 Saddle
3 Гигантский Tortugar Агрессивное Bola Bola Crustacean Meat Crustacean Meat, Vegetables Vegetables, Prime Animal Meat Prime Animal Meat, Wild Vegetables Wild Vegetables, Animal Meat Animal Meat ?? 4 ездока Да Tier 3 Saddle Tier 3 Saddle Animal Meat Animal Meat, Hide Hide
3 Жираф Защитное Bola Bola Beet Beet / Vegetables Vegetables / Fruits Fruits Vegetables Vegetables / Fruits Fruits 2 ездока Да Tier 3 Saddle Tier 3 Saddle 6x множитель Thatch Thatch, немного Wood Wood, Berry Berry, Путешествие
3 Лев Агрессивное Bola Bola Prime Animal Meat Prime Animal Meat / Animal Meat Animal Meat Animal Meat Animal Meat Ездовой Да Tier 3 Saddle Tier 3 Saddle Animal Meat Animal Meat, Hide Hide, Keratinoid Keratinoid
3 Olfend Покорное Bola Bola Cactus Cactus ?? Ездовой Да Tier 3 Saddle Tier 3 Saddle Animal Meat Animal Meat, Hide Hide
3 Носорог Защитное Bola Bola Turnip Turnip / Vegetables Vegetables / Fruits Fruits Berry Berry / Vegetables Vegetables / Fruits Fruits Ездовой Да Tier 3 Saddle Tier 3 Saddle Stone Stone, Flint Flint, Metal Metal, small amounts of Thatch Thatch, Small amounts of Wood Wood, Oil Oil, лучший дляBamboo Bamboo
3 Тигр Агрессивное Bola Bola Prime Animal Meat Prime Animal Meat / Animal Meat Animal Meat Animal Meat Animal Meat Ездовой Да Tier 3 Saddle Tier 3 Saddle Animal Meat Animal Meat, Hide Hide, Keratinoid Keratinoid, жертва истекает кровью
3 Razortooth Агрессивное Bola Bola Jac's Beef Buns Jac's Beef Buns, Cooked Prime Fish Meat Cooked Prime Fish Meat Fish Meat Fish Meat / Animal Meat Animal Meat Ездовой Да Без седла
3 Shieldhorn Защитное Bola Bola Vegetables Vegetables Berry Berry / Vegetables Vegetables / Fruits Fruits Ездовой Без седла
Спец. Циклоп Агрессивное Снизить здоровье, использовать знак приручения File:Cyclops Token.png Cyclops Token Gold Coin Gold Coin Ездовой --- Без седла, действителен 3 часа Gold Coin Gold Coin Mythos Mythos
Спец. Drake Агрессивное Снизить здоровье, использовать знак приручения File:Drake Token.png Drake Token Gold Coin Gold Coin Ездовой --- Без седла, действителен 3 часа Gold Coin Gold Coin Mythos Mythos
Спец. Fire Elemental Агрессивное Снизить здоровье, использовать знак приручения File:Fire Elemental Token.png Fire Elemental Token Gold Coin Gold Coin Ездовой --- Без седла, действителен 3 часа Gold Coin Gold Coin Mythos Mythos
Спец. Rock Elemental Агрессивное Снизить здоровье, использовать знак приручения File:Rock Elemental Token.png Rock Elemental Token Gold Coin Gold Coin Ездовой --- Без седла, действителен 3 часа Gold Coin Gold Coin Mythos Mythos

Галерея

Дисциплина Мастерства Зверя

Beastmastery Icon InGame Cost to unlock entire category: xx

Unlocked by Survivalism
Tier Skill Provides Items Unlocked Cost Precondition
0

Beastmastery UnlockBeastmastery Unlock


Unlocks the Beastmastery Discipline and associated skills.



10



1

Beastmastery Tier 1Beastmastery Tier 1


Allows a Pathfinder to craft Tier 1 Saddles, tame, command, and ride the most basic Creatures.



2



2

Sneaking UnlockSneaking Unlock


Decreases the range at which wild creatures will detect you.
  • Skill Stat bonuses: Wild Creature Visibility Range: -10%



2



2

Taming ProficiencyTaming Proficiency


Skill Stat bonuses:
  • Taming Feeding Affinity Increase: +15%



2



3

Improved SneakingImproved Sneaking


Further decreases the range at which wild creatures will detect you.
  • Skill Stat bonuses: Wild Creature Visibility Range:-30.0%



4



3

Improved Taming ProficiencyImproved Taming Proficiency


Further increases the amount of affinity gained by feeding in-progress tames.
  • Skill Stat bonuses: Taming Feeding Affinity Increases: +30%



4



4

Beastmastery Tier 2Beastmastery Tier 2


Allows a Pathfinder to craft Tier 2 Saddles, and tame, breed, and ride more powerful Creatures.



10



4

Advanced Taming ProficiencyAdvanced Taming Proficiency


Further increases the amount of affinity gained by feeding in-progress tames.
  • Skill Stat bonuses:
    • Taming Feeding Affinity Increases: +45%
- 6



5

Nature's CryNature's Cry




5



5

Nature's TouchNature's Touch




5



6

Improved Nature's CryImproved Nature's Cry


Increases the duration of the damage boost provided by the Nature's Cry skill



2



6

Improved Nature's TouchImproved Nature's Touch


Increases the duration of the healing boost provided by the Nature's Touch skill



2



6

Sneaking Tier 3Sneaking Tier 3


*Skill Stat bonuses: Wild Creature Visibility Range: -30.0% - 6



7

Advanced Nature's CryAdvanced Nature's Cry


Further increases the duration of the damage boost provided by the Nature's Cry skill - 4



7

Underwater TamingUnderwater Taming


Allows you to tame, breed and ride sea creatures.



10



8

Beastmastery Tier 3Beastmastery Tier 3


Allows the taming, riding, commanding, and breeding of Tier 3 Creatures. 10



Patch History

Patch
18.31 Kraken will no longer give impulses to players for the tentacle slams or tentacle impacts
18.31 Impacts with the Kraken bodyparts will no longer cause ship damage
18.31 Ship of the Damned Kraken minions are now damageable in PvE
18.31 Reduced the damage of the Kraken homing projectiles by 50%
18.31 Increased the damage taken by the Kraken tentacles by 50%
18.15 Whale Counts have been boosted on the Tundra and reduced the spawn interval between whales by 50%
18.15 Wild Dragon damage has been reduced by 30%
18.15 Golden Age Spawns have had their spawn interval increased from 30 seconds to 5 minutes and increased distance from players from 7700 to 9000
16.33 Tamed Dragon lifespan reduced to 3 hours
16.33 Tamed Dragon damage reduced by 33%
16.33 Tamed Dragon health reduced by 33%
16.22 Alpha Creature damage has been reduced by 50%
16.22 Alpha Creature resistance has been reduced by 50%
16.22 Alpha Creatures are now 25% less common
16.2 Dragon Tame Token costs 40k gold as intended
16.2 Tamed Dragon movement speed reduced by 33%
16.2 Tamed Dragon health reduced by 10%
16.2 Tamed Dragon stamina reduced by 78%
16.2 Tame Dragon Fire has 45% less lifetime
16.0 Dragon now has 65% less HP when Tamed
16.0 Dragon now takes 40% more bullet and explosive damage when tamed
16.0 Dragon now recovers stamina 25% more slowly when flying
16.0 Dragon can no longer be healed by Nature's Touch
16.0 Dragon tamed timer reduce from 8 hours to 6 hours
16.0 Dragon Fire Damage reduced by 50%
16.0 Dragon Token cost increased to 40,000 gold coins
15.61 Fixed a bug with the Drake which allowed it to phase through structures
15.61 Drake balances adjustments (10% less HP, 10% less damage, and double stamina cost for using fire breath)
15.61 Magical tames can no longer be used in boss fights and will be destroyed when used inside the dome (Drakes)
15.35 Fixed an issue with Wild and Tamed Dragon scaling which would have cause it to have incorrect stats.
15.35 Rebalanced base weights for tamed creatures (increase)
15.33 Fixed an issue where players could not tame the Dragon using the token
15.33 Fixed an issue where players may not have been able to feed bola'd creatures due to a desync on servers
15.1 Fixed an erroneous feat cooldown time calculation, now all the feat cooldowns are what was originally intended.
15.1 Defeating the Kraken now gives you a unique passive skill which permanently and automatically reduces all of your Feat cooldowns by 33%!
15.1 Summoning the Kraken now only require the first 8 Power Stones (Ghostship powerstone is no longer necessary)
15.1 Vultures no longer target low-health wild creature
15.1 Reduced Wolf spawn frequency
15.1 Reduced Wolf natural targeting range
15.1 Reduced Wolf notify neighbor range.
15.1 Reduced Wolf hp and damage
15.1 Fixed land creatures AI's not getting aggro properly if attacked from a a ship

+50% tame damage resistance

15.1 Shark and Jellyfish targeting/neighbor ranges reduced 30%
15.1 Ocean creatures can no longer be Alpha.
15.1 Fixed Whale AI to target the ship or player more, rather than the point the player touches the ship.
15.1 Fixed Chicken hurt SFX.
15.1 Fixed Parrot hurt SFX.
15.1 Fixed Monkey hurt SFX.
15.1 Reduced Kraken health by 60%.
15.1 Reduced Kraken Minion AoD Ships ship Health 50%.
15.1 Reduced Kraken damage by 50%.
15.1 Reduced Wild Dragon damage by 40%
15.1 Reduced Wild Dragon health be 40%
15.1 Reduced Wild Dragon targeting range by 66%.
15.1 Fixed Dragon not returning to its spawn area.
15.1 Increased Dragon end aggro grace period from 6 second to 9 as it has a tighter aggro range now.
15.1 Added ability to place top hat on certain creatures.
15.1 Fixed Gorgon "Remove Snake" text.
15.1 Removed Elephant having weight reduction for Wood.
15.1 Fixed Giant snake lock on and player ability to damage it using melee attacks.
15.1 Fixed Monkeys dropping human poop.
15.1 Fixed Cow death harvest component giving the same amount of prime as a Bulls.
15.1 Reduced trample damage for all applicable creatures.

Updated Pig force poop ability to scale with creature level, to incentivise taming higher levels. (45 secs at lvl 1 and 15 secs at lvl 130).

15.1 Reduced Lion grab weight threshold. Prevents unrealistic grabbing of Wolves and Horses.
15.1 Fixed newly tamed creatures being hungry despite being fed during taming.
15.1 Increased Dolphin follow ship range by 33%, and reduced interval by 20%.
15.1 Fixed Bola'ed HUD to better indicate where to feed creature during taming.
15.1 Removed "Giant" prefix from creatures' descriptive name that use it.

Changed "Giant Snake" descriptive name to "Cobra".

15.1 Fixed incorrect sounds being used by Lion and Tiger animations.
15.1 -
15.1 gain distance when being chased.
15.1 Reduced attack and AI ranges for Cave Bear, based on its smaller size.
15.1 Fixed ability of players to feed through walls of taming pens and not get attacked.
15.1 Prevented some creatures from not being able to be tamed if they are clipped too far into terrain or structures.
15.1 Prevents multi use feeding from the root, putting themselves in harm's way.
15.1 Improved Waking Tame Feeding sockets on Cow and Razortooth.
15.1 Improved bola socket on Crow
15.1 Updated Vulture AI controller to aim lower when targeting corpses.
15.1 Fixed various creature spawn issues.
15.1 Fixed players being able to bola certain alpha creatures (now you cannot.)
15.1 Updated Dolphin to prevent health bars appearing when they follow players.
15.1 Improved torpor animations of Razortooth and Ostrich.
15.1 Increased Ostrich melee swing socket radius to more consistently land attacks. Updated Ostrich IK to prevent leg distortion when running down slopes.
15.1 Reduced max wander height on flyers.
11.4 Disabled feats when encumbered
11.4 Melee auto target should no longer pick ally targets in any mode, or player/tame targets in pve
10.75 Wild land creatures will no longer target crew, tames, or characters on ships unless they have been aggro'd
10.5 Fixed a bug which prevented you from accessing newly tamed inventories unless you relogged
10.5 Fixed a bug which caused Mantrays to be unusually aggressive
10.42 Animals health regen rebalanced, so they're not regenerating high amounts whilst in combat!
10.42 Using a Bucket.png Bucket on a tamed Cow now causes the Bucket.png Bucket to lose durability
10.42 Fixed a bug which prevented creatures from receiving experience points above a certain level
10.42 Sea Monsters' damage has been reduced by 66%
10.42 Tamed Creatures take 20% less damage
10.42 Wild Alpha creatures HP and Damage reduced by 20%
10.42 Tames HP and Damage scaling nerfed by about 40%, and Cannons/Explosions damage to tames increased 50% due to level increase and scaling possibility
10.42 Killing the Monsterous Sperm Whale or Blue Whales (as they're now named) provides (one-time) 50 Discovery Points each to everyone within 100k units of that event.
10.42 Penguin AoE insulation now scales by level, the higher the level, the more insulation.
10.42 Updated Mounted and Rider buffs to display icon while active, to better inform players the source of stat boosts.
10.42 Dolphins now periodically leap out of the water. If you're nearby to witness that at close-range, you'll gain a temporary Intelligence buff!
10.42 Updated affinity ineffectiveness values based on the recent x2 taming increase
10.42 Updated creature specific buffs and ability value clamps to be scaled across 130 levels, due to recent extra 30 level ups for tames.
10.42 Increased Wolf attack destination offset and increased some physics bounds to reduce clipping into players. Temporarily increased Wolf saddle scale in the engine to limit fur clipping.
10.42 Updated taming ineffectiveness values to allow the highest efficiency to only be achieved with Taming Proficiency skill 3.
10.42 Updated some undesired movement speed bonuses on tamed creatures
10.42 Adjusted Seagull and Crow aggro speeds (Would previously take a long time to de-aggro). Updated collision to allow player attacks to land more consistently.
10.42 Updated Vulture AI to only target sleeping humans if the player is connected. Updated attack logic to better harvest corpses, while reducing its melee swing radius (Was previously hitting from very far away)
10.42 Reduced Bee movement to allow player attacks to land. Reduced sting buff duration to better reflect its size.
10.42 Increased harvest amount of fur and milk from Sheep and Cow to incentivise taming and better compete with natural resource gathering amounts. Updated max yield timings to scale with creature level, similar to other creature abilities, instead of food value.
10.42 Added durability decreased to the Bucket.png Bucket when milking.
10.42 Clamped amount of fur gained from harvesting wild Sheep, again to incentivise taming. Wild Sheep will also flee and may attack players after excessive shearing. We'll be adding recipes in an upcoming update which can be used to heal your creatures!
10.42 Added Lion roar animation.
10.42 Fixed fur stretching on Wolf's face and hind leg
10.42 Decreased Crocodile swim speed.
10.42 Creature health regen rebalanced and changed so that they no longer regen health when forcefed or from consuming corpses. With the exception of Wild Carnos, which still can consume corpses to heal at a reduced rate.
10.42 Baby breeding balance changes to compensate for the overall creature regen changes.
10.42 Wild Scorpions will no longer target large creatures, will no longer be aggressive towards Elephants, Giraffes, etc.
10.42 Lion will only dismount players that are on medium and less sized creatures, will no longer dismount players from Elephants, Giraffes, etc.
10.42 Updated Taming foods to allow a variety of items to be used in taming creatures.
10.42 Effectiveness left(more) to right(less):
10.42
Tier Animal Food (better to worst)
1 Chicken Fruits, Berries Berries
Monkey Fruits, Berries Berries
Parrot Hardtack Hardtack, Berries Berries
Rabbit Carrots Carrots, Berries Berries
Sheep Flowers, Berries Berries
2 Bear Honey Honey,Vegetables, Fruits, Berries Berries
Cow / Bull Rushes Rushes, Fronds Fronds, Vegetables, Fruits, Berries Berries
Crow Worms Worms, Fruits, Berries Berries
Horse Sugarcane Sugarcane, Vegetables, Fruits, Berries Berries
Ostrich Chili Chili, Vegetables, Fruits, Berries Berries
Penguin Prime Fish Meat Prime Fish Meat, Fish Meat Fish Meat
Pig Maize Maize, Vegetables, Fruits, Berries Berries
Seagull Prime Fish Meat Prime Fish Meat, Fish Meat Fish Meat
Vulture Spoiled Meat Spoiled Meat, Worms Worms
Wolf Prime Animal Meat Prime Animal Meat, Bones Bones, other Meats
3 Elephant Wheat Wheat, Vegetables, Fruits
Giraffe File:Beets.png Beets, Vegetables, Fruits
Lion Prime Animal Meat Prime Animal Meat, other Meats
Rhino Turnip Turnip, Vegetables, Fruits
Tiger Prime Animal Meat Prime Animal Meat, other Meats




9.2 Default resource and taming speeds have been increased to 2x as the baseline.
9.2 Reduced deepwater aggressive creature frequency and targeting range.
9.2 Every Tame can now get a minimum of 30 tame level-ups put into it, plus however many base levels it had when wild. So for example, a level 5 wild wolf would get 35 tame level-ups to apply, whereas a level 40 wild wolf would get 70 tame level-ups to use.
8.72 Buffed Tamed creatures HP and Damage globally by 25%
8.0 Changed damage type on repair hammer to 0 against players, human npcs, and creatures to stop pvp on pve servers, not used as a weapon on pvp.
8.0 Vultures should now more easily harvest corpses
7.0 Alpha creature spawns are now disabled on Freeport and Lawless Servers.



en:Taming

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