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Character environment interactions in ATLAS are defined by Stats.
General Behavior[edit | edit source]
Almost all Stats are displayed in the Character Overview i.
Some of the Stats behave like a Pool (i.e Health/Stamina), and the Character will consume points when affected by an action or receive actions. The Pool can refill automatically over time (Health, Oxygen), or has to actively refilled by actions (Food, Water).
Other Stats are Static and will only be altered by Buffs.
Some Stats (like Fortitude) are Buffing other Stats (Hyperthermal Insulation).
List of Stats[edit | edit source]
- 20x20px Melee Damage
- 20x20px Movement Speed
- 20x20px Age
- Hyperthermal Insulation
- Hypothermal Insulation
- Armor Value on Armor
Additionally, there are several company Limits, which can also be seen as Stats:
- Anchored Ships Limit
- Unanchored Ships Limit