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There are 331 separate skills in ATLAS. These skills are organized into 16 different disciplines.
At the beginning of the game, only the Survivalism discipline is unlocked. All other disciplines have to be unlocked by unlocking the relevant skill, except Tarot . Players may respec their skills once per level. You currently can not move feats around on your hotbar, rebinding the key is necessary.
If you want to check possible build with you aktually skill points you could check this Atlas Calculator site.
Leveling
Depending on your level you earn different amount of Skill points. When you reach level 8, it is recommended to leave the starting island because your level caps at 8.
Level | SP | Notes | method |
---|---|---|---|
1 | 1 | Can be earned in Freeport | Set the Point in Survivalism harvest and build basic stuff |
2 - 8 | 3 | Can be earned in Freeport | With level 4 you've enough skill points to skill Archery & Throwing Weapons after that you need to skill the Basics of the bow. Now you can craft Bow and Stone Arrow . Now you need to kill Alpha Animals |
9 - 10 | 3 | Cannot be earned in Freeports | Killing Alpha Animals |
11 - 21 | 4 | Cannot be earned in Freeports | Killing Alpha Animals |
22 - 31 | 5 | Cannot be earned in Freeports | Killing more Alpha Animals or find and fight Treasure |
32 - 41 | 6 | Cannot be earned in Freeports | Killing more Alpha Animals or find and fight Treasure |
42 - 51 | 7 | Cannot be earned in Freeports | Killing more Alpha Animals or find and fight Treasure |
52 - 100 | 8 | Cannot be earned in Freeports | At now you need to fight with bosses in the Power Stone dungeon. |
Skill Categories
Skills are divided into 16 disciplines.
Discipline | Points to completely unlock every skill |
---|---|
Survivalism | 80 |
Construction & Mercantilism | 76 |
Beastmastery | 115 |
Hand-to-Hand Combat | 59 |
Melee Weaponry | 100 |
Archery & Throwing Weapons | 72 |
Firearms | 88 |
Armory | 98 |
Medicine | 61 |
Artillery | 198 |
Seamanship | 138 |
Captineering | 103 |
Cooking & Farming | 158 |
Music and Dance | 55 |
Piracy | 83 |
Tarot | ?? |
Survivalism
Survivalism
Cost to unlock entire category: 80 points.
Skill | Provides | Items Unlocked | Cost | Precondition |
---|---|---|---|---|
|
The basic elements of survival. | 1 | - | |
|
Gives access to crafting basic throwing spear. | 1 | - | |
|
Give access to crafting the Waterskin. | 1 |
| |
Construction UnlockConstruction Unlock
|
Unlocks Construction & Mercantilism Discipline | 2 |
| |
|
Swimming Speed +15.0% | 1 |
| |
|
Unlocks Hand-to-Hand Combat Discipline | 2 |
| |
|
Unlocks the Archery & Throwing Weapons Archery & Throwing Weapons Discipline | 3 |
| |
|
Gives access to a wide variety of advanced tools for survival. | 8 |
| |
|
Swimming Speed +30.0% | 2 |
| |
|
Oxygen Consumption Rate -20.00% | 1 |
| |
|
Unlocks the Cooking & Farming Discipline. | 2 |
| |
|
Unlocks the Medicine Discipline | 2 |
| |
Basic Higher Hand-Harvesting Yield
|
Harvest Yield +20.0% | 1 |
| |
|
Unlocks the Beastmastery Discipline. | 2 |
| |
|
Swimming Speed: +45.0% | 8 |
| |
Improved Oxygen Reduction Rate
|
Oxygen consumption Rate -20.0% | 2 |
| |
|
Water Temperature Fortitude: +15.0% | 2 |
| |
|
Vitamin Depletion Rate: -10.0% | 1 |
| |
Improved Higher Hand-Harvesting YieldImproved Higher Hand-Harvesting Yield
|
Harvesting Yield: +40.0% | 2 |
Basic Higher Hand-Harvesting Yield
| |
Advanced Oxygen Reduction Rate
|
Oxygen Consumption Rate: -20.0% | 8 |
Improved Oxygen Reduction Rate
| |
Improved Water Temperature Fortitude
|
Water Temperature Fortitude: +30.0% | 2 |
| |
Improved Vitamin Depletion Rate
|
Vitamin Depletion Rate: -20.0% | 2 |
| |
Advanced Higher Hand-Harvesting Yield
|
Harvesting Yield: +60.0% | 8 |
Improved Higher Hand-Harvesting YieldImproved Higher Hand-Harvesting Yield
| |
Advanced Water Temperature Fortitude
|
Water Temperature Fortitude: +45.0% | 8 |
Improved Water Temperature Fortitude
| |
Advanced Vitamin Depletion Rate
|
Vitamin Depletion Rate: -30.0% | 8 |
Improved Vitamin Depletion Rate
|
Construction & Mercantilism
Cost to unlock entire category: xx
Tier | Skill | Provides | Items Unlocked | Cost | Precondition |
---|---|---|---|---|---|
0 |
Construction & Mercantilism Unlock
|
Unlocks Construction & Mercantilism Discipline | 2 |
| |
1 |
|
Gives access to crafting Thatch Structures |
|
2 |
|
2 |
|
|
5 |
| |
3 |
|
Enables the use of tools up to Journeyman Quality |
|
2 |
|
3 |
|
Gives access to a number of assorted tools for repairing, storage, and painting |
|
5 |
|
4 |
|
Enables the use of tools up to Legendary Quality |
|
4 |
|
4 |
|
Gives access to crafting Wood Tier Structures, as well as a number of related wooden objects |
|
4 |
|
4 |
|
Decreases the difficulty of successfully hitting the bonus when repairing.
|
|
1 |
|
5 |
|
Enables use of tools up to Mythical Quality | 6 |
| |
5 |
|
Enables construction of several intermediate crafting structures. |
|
5 |
|
5 |
|
Gives access to crafting the basic Industrial Structures, the Forge as well as intermediate metal ingots. |
|
5 |
|
5 |
|
Further decreases the difficulty of successfully hitting the bonus when repairing.
|
|
4 |
|
6 |
|
Increases the speed at which items are crafted.
|
|
2 |
|
6 |
|
Boosts the amount of health recovered by a structure when repaired.
|
|
2 |
|
6 |
|
Further decreases the difficulty of successfully hitting the bonus when repairing.
|
6 |
| |
6 |
Knowlege of IndustryKnowlege of Industry
|
Allows access to the construction of Industrial Buildings and items. |
|
2 |
|
7 |
|
Further Increases the speed at which items are crafted.
|
|
8 |
|
7 |
|
Further boosts the amount of health recovered by a structure when repaired
|
|
8 |
|
8 |
|
Gives access to crafting advanced and special-utility structures, as well as the core Stone Structure set. |
|
10 |
|
9 |
|
Gives access to crafting advanced automation buildings like Warehouse, Mine, and others. | 10 |
|
Beastmastery
Cost to unlock entire category: xx
Tier | Skill | Provides | Items Unlocked | Cost | Precondition |
---|---|---|---|---|---|
0 |
|
Unlocks the Beastmastery Discipline and associated skills. |
|
10 |
|
1 |
|
Allows a Pathfinder to craft Tier 1 Saddles, tame, command, and ride the most basic Creatures. |
|
2 |
|
2 |
|
Decreases the range at which wild creatures will detect you.
|
|
2 |
|
2 |
|
Skill Stat bonuses:
|
|
2 |
|
3 |
|
Further decreases the range at which wild creatures will detect you.
|
|
4 |
|
3 |
|
Further increases the amount of affinity gained by feeding in-progress tames.
|
|
4 |
|
4 |
|
Allows a Pathfinder to craft Tier 2 Saddles, and tame, breed, and ride more powerful Creatures. |
|
10 |
|
4 |
|
Further increases the amount of affinity gained by feeding in-progress tames.
|
- | 6 |
|
5 |
|
|
|
5 |
|
5 |
|
|
|
5 |
|
6 |
|
Increases the duration of the damage boost provided by the Nature's Cry skill |
|
2 |
|
6 |
|
Increases the duration of the healing boost provided by the Nature's Touch skill |
|
2 |
|
6 |
|
*Skill Stat bonuses: Wild Creature Visibility Range: -30.0% | - | 6 |
|
7 |
|
Further increases the duration of the damage boost provided by the Nature's Cry skill | - | 4 |
|
7 |
|
Allows you to tame, breed and ride sea creatures. |
|
10 |
|
8 |
|
Allows the taming, riding, commanding, and breeding of Tier 3 Creatures. | 10 |
|
Hand-to-Hand Combat
Template:Hand-to-Hand Combat
Melee Weaponry
Cost to unlock entire category: ??
Skill | Provides | Items Unlocked | Cost | Precondition |
---|---|---|---|---|
|
Gives access to crafting basic one-handed weapons | Sword | 2 | - |
|
Gives access to crafting the Pike. | Pike | 2 | - |
|
Among the oldest and most known weapons on the sea is the sword; cutlass, rapier, longsword, dagger, all of them efficient, effective killing tools. Live by the sword, live a good, long life.
(Enables the use of Bladed Weapons up to Journeyman quality.) |
- | 2 |
|
|
Enables the use of Two-handed weapons up to Journeyman quality. | - | 2 |
|
|
Martial prowess is a combination of knowing your weapon, and knowing your body. When the two start to find harmony, a sword becomes an extension of oneself, and death, or life, follow in that wake.
(Enables the use of Bladed Weapons up to Mythical quality.) |
- | 4 |
|
|
Decreases the stamina drained when blocking and by blocking.
(Blocking stamina drain -30%) |
- | 1 |
|
|
Increases the window to counter-attack an incoming strike.
(Block Counter Attack Time With Sword Weapons: +10.0%) |
- | 2 |
|
|
Decreases the stamina cost of attacking with two-handed weapons. (Two Handed Weapon Stamina Cost: -15.0%) | - | 2 |
|
|
Increases the amount of durability damage inflicted by two-handed weapons to opponents shields and armor.
(Two Handed Weapon Durability Damage: +100.0%) |
- | 2 |
|
|
A wide, circular slice performed at high speeds. Strikes all enemies in a 360 degree circle centered on the user.
(Grants Feat: Circular Slice) |
- | 4 |
|
|
Enables the use of Two-handed weapons up to Mythical quality | - | 4 |
|
|
Gives access to crafting the Two-Handed Mace. | Two-Handed Mace |
| |
|
There are very few who dedicate themselves to the way of the blade; it is an understanding of weapons that runs deeper than blood. There is nothing beyond this mastery, only new worlds to conquer with it.
(Enables the use of Bladed Weapons up to Legendary quality.) |
- | 8 |
|
|
Further increases the window in which counter-attacks can be performed.
(Block Counter Attack Time With Sword Weapons: +30.0%) |
- | 4 |
|
|
Further decreases the stamina drained when blocking and by blocking.
(Blocking Stamina Drain: -30.0%) |
- | 4 |
|
|
When activated, and a two-handed weapon is equipped, the player focuses for a brief amount of time, and then strikes the ground in front of them to tremendous effect.
A cone of ruptured earth is emitted from the point of impact, stunning and damaging all players in the aread of the attack. This attack leaves the user winded, and unable to move or attack following its activation. (Grants Feats: Tremendous Force) |
- | 6 |
|
|
A wide, circular slice performed at high speeds. Strikes all enemies in 360 degree circle centered on the user.
(Grants Feat: Circular Slice) |
- | 4 |
|
|
Further decreases the Stamina drained when blocking and by blocking. (Blocking Stamina Drain: -60.0%) | - | 6 |
|
|
Further increases the window in which counter-attacks can be performed.
(Block Counter Attack Time With Sword Weapons: +45.0%) |
- | 6 |
|
|
Enables the use of Two-handed weapons up to Legendary quality. | - | 8 |
|
|
Further decreases the stamina cost of attacking with two-handed weapons.
(Two Handed Weapon Stamina Cost: -30.0% |
- | 4 |
|
|
Further increases the amount of durability damage inflicted by two-handed weapons to opponents shields and armor.
(Two Handed Weapon Durability Damage: +100.0%) |
- | 4 |
|
|
When activated, the next strike from an equipped sword that deals damage, deals greatly increased damage instead. | - | 4 |
|
|
When activated, for a short duration, strikes with two-handed weapons ignore a percentage of the target's armor.
(Grants Feat: Target Weakness) |
- | 4 |
|
|
When activated, for a short duration, strikes with two-handed weapons deal greatly increased torpor.
(Grants Feat: Target Soft Sports) |
- | 4 |
|
|
When activated, and a two-handed weapon is equipped, the player focuses for a brief amount of time, and then strikes the ground in front of them to tremendous effect.
A cone of ruptured earth is emitted from the point of impact, stunning and damaging all players in the aread of attack. This attack leaves the user winded, and unable to move or attack following its activation. This ability has been improved to offer greater damage and stun time. (Grants Feat: Tremendous Force) |
- | 4 |
|
Archery & Throwing Weapons
Archery & Throwing Weapons Icon InGame Cost to unlock entire category: 72
Skill | Provides | Items Unlocked | Cost | Precondition |
---|---|---|---|---|
|
Gives access to crafting the bow and arrows | 1 | - | |
|
Enables use of up to Journeyman Bows/Spears | - | 2 | - |
|
Gives access to crafting a number of advanced types of arrows. | 8 |
| |
|
Enables use of up to mythical bows/spears | - | 4 |
|
Basics of throwingBasics of throwing
|
Gives access to crafting a number of basic thrown projectile weapons | 1 |
| |
|
Reduces the shaking of weapons when projectiles are fully drawn (bow/spear)
Drawn projectile weapon shake: -20% |
- | 2 |
or |
|
Enables the use of bows/spears of up to legendary quality. | - | 10 |
|
|
Projectile weapon damage +10% | - | 2 |
or |
|
Gives access to crafting grenades | Grenade | 6 |
|
|
Grants feat: Piercing shot | - | 4 |
|
|
Unlocks the Firearms Discipline | - | 4 |
|
|
Skill stat bonuses: projectile weapon damage +20% ( not guns ) | - | 4 |
|
|
Skill stat bonuses: Drawn projectile weapon shake -40% ( Bow/spear ) | - | 4 |
and |
|
Skill stat bonuses: Projectile weapon damage +30% ( not guns ) | - | 8 |
|
|
Skill stat bonuses: Drawn projectile weapon shake -60% ( bow/spear ) | - | 6 |
|
|
Grants feats: Piercing shot | - | 6 |
and |
Firearms
Cost to unlock entire category: 88
Skill | Provides | Items Unlocked | Cost | Precondition |
---|---|---|---|---|
|
Gives access to crafting pistols, and simple pistol ammo. | 2 | - | |
|
Skill Stat Bonuses: Pistol Reload Window Size: +20.0% | - | 2 |
|
|
Skill Stat Bonuses: Pistol Reload Speed: +10.0% | - | 2 |
|
|
Skill Stat Bonuses: Pistol Aim Spread: -10.0% | - | 2 |
|
|
Enables the use of up to Journeyman Firearms. | - | 2 |
|
|
Skill Stat Bonuses: Pistol Reload Window Size: +15.0% | - | 4 |
|
|
Skill Stat Bonuses: Pistol Reload Speed: +10.0% | - | 4 |
|
|
Skill Stat Bonuses: Pistol Aim Spread: -10.0% | - | 4 |
|
|
Enables the use of up to Mythical Firearms. | - | 4 |
|
|
Unlocks the Artillery Discipline | - | 8 |
|
|
Skill Stat Bonuses: Pistol Reload Window SIze: +15.0% | - | 6 |
|
|
Skill Stat Bonuses: Pistol Reload Speed: +10.0% | - | 8 |
|
|
Skill Stat Bonuses: Pistol Aim Spread: -15.0% | - | 8 |
|
|
Enables the use of firearms up to Legendary quality. | - | 10 |
|
|
Gives access to crafting the Blunderbuss and its ammunition. | 8 |
| |
|
Grants Feat: Lucky Loader | - | 6 |
|
|
Gives access to crafting the Carbine, as well as its ammunition. | 8 |
|
Armory
Cost to unlock entire category: 98
Skill | Provides | Items Unlocked | Cost | Precondition |
---|---|---|---|---|
|
Gives access to crafting Fur and Leather armors. | 1 | ||
|
Skill Stat Bonuses: Temperature Fortitude Penalty: +15% | 1 | ||
|
Skill Stat Bonuses: Armor Movement Penalty: -10% | 1 | ||
|
Skill Stat Bonuses: Armor Durability Loss: -10% | 1 | ||
|
Gives access to crafting wooden and metal shields. | 2 |
| |
|
Enables the use of up to Journeyman armors. | 2 |
| |
|
Skill Stat Bonuses: Temperature Fortitude Penalty: +30% | 2 |
| |
|
Skill Stat Bonuses: Armor Movement Penalty: -20% | 2 |
| |
|
Skill Stat Bonuses: Armor Durability Loss: -10% | 2 |
| |
|
Enables the use of up to Journeyman shields. | 2 |
| |
|
Enables the use of up to Mythic quality Armors. | 4 |
| |
|
Skill Stat Bonuses: Temperature Fortitude Penalty: +45% | 8 |
| |
|
Skill Stat Bonuses: Armor Movement Penalty: -45% | 8 |
| |
|
Skill Stat Bonuses: Armor Durability Loss: -10% | 8 |
| |
|
Skill Stat Bonuses: Shield Durability: -10% | 2 |
| |
|
Skill Stat Bonuses: Stun Time Dealt By Shield: +15% | 2 |
| |
|
Gives access to crafting Metal Combat Armor and the Winged Glider. | 4 |
| |
|
Enables the use of shields up to Mythical Quality. | 4 |
| |
|
Enables the use of Armors up to Mythical Quality | 8 |
| |
|
Skill Stat Bonuses: Shield Durability: -20% | 4 |
| |
|
Skill Stat Bonuses: Stun Time Dealt By Shield: +15% | 4 |
| |
|
Enables the use of shields up to Legendary Quality | 8 |
| |
|
Skill Stat Bonuses: Shield Durability: -30% | 8 |
| |
|
Skill Stat Bonuses: Stun Time Dealt By Shield: +15% | 10 |
|
Medicine
Cost to unlock entire category: 61
Skill | Provides | Items Unlocked | Cost | Precondition |
---|---|---|---|---|
|
Gives access to crafting the Medkit | Medkit | 1 | |
|
Skill Stat Bonuses: Medical Kit Use Speed: +10% | 1 |
| |
|
Skill Stat Bonuses: Medical Kit Healing Effectiveness: +10% | 1 |
| |
|
Skill Stat Bonuses: Medical Kit Minigame Window Region: +15% | 1 |
| |
|
Skill Stat Bonuses: Medical Kit Durability: +20% | 1 |
| |
|
Skill Stat Bonuses: Medical Kit Use Speed: +10% | 2 |
| |
|
Skill Stat Bonuses: Medical Kit Healing Effectiveness: +20% | 2 |
| |
|
Skill Stat Bonuses: Medical Kit Minigame Window Region: +20% | 2 |
| |
|
Skill Stat Bonuses: Medical Kit Durability: +20% | 2 |
| |
|
Skill Stat Bonuses: Medical Kit Use Speed: +10% | 4 |
| |
|
Grants Feat: Savior
Enables Savior in the Use Feat Bar .
|
8 |
| |
|
Skill Stat Bonuses: Medical Kit Healing Effectiveness: +30% | 8 |
| |
|
Skill Stat Bonuses: Medical Kit Minigame Window Region: +15% | 8 |
| |
|
Skill Stat Bonuses: Medical Kit Durability: +20% | 8 |
| |
|
Improves Savior feat. | 12 |
|
Artillery
Cost to unlock entire category: 198
Skill | Provides | Items Unlocked | Cost | Precondition | Effective Against |
---|---|---|---|---|---|
|
Gives access to crafting cannons and cannonballs. | 6 | |||
|
Gives access to crafting the Swivel Gun and Grapeshot Ammunition. | 2 | |||
|
Gives access to crafting the Ammo Box. | 2 | |||
Siege StudiesSiege Studies
|
Gives access to crafting the Ballista and Catapult, as well as their ammunition. | 14 | |||
|
Unlocks the Bar Shot Ammunition type. | 6 |
|
||
|
Skill Stat Bonuses: Cannon Reload Speed: +10% | 2 |
|
||
|
Skill Stat Bonuses: Cannon Aim Speed: +10% | 2 |
|
||
|
Gives access to crafting the Large Cannon and Large Cannonballs | 10 |
|
||
|
Skill Stat Bonuses: Swivel Gun Reload Speed: +10% | 2 |
|
||
|
Gives access to crafting the Canister Shot Ammunition type for Swivel Guns | 4 |
|
||
|
Skill Stat Bonuses: Cannon Reload Speed: +10% | 4 |
|
||
Improved Cannon Sighting Speed
|
Skill Stat Bonuses: Cannon Aim Speed: +10% | 4 |
|
||
|
Gives access to crafting the Spike Shot ammunition. | 8 |
|
||
|
Skill Stat Bonuses: Large Cannon Reload Speed: +10% | 2 |
|
||
|
Skill Stat Bonuses: Large Cannon Aim Speed: +10% | 2 |
|
||
Improved Deft Swivel Gun Reload
|
Skill Stat Bonuses: Swivel Gun Reload Speed: +10% | 4 |
|
||
|
Skill Stat Bonuses: Cannon Reload Speed: +10% | 8 |
|
||
Advanced Cannon Sighting Speed
|
Skill Stat Bonuses: Cannon Aim Speed: +10% | 6 |
Improved Cannon Sighting Speed
|
||
|
Gives access to crafting Mortars, and their ammunition. | 12 |
|
||
Improved Deft Large Cannon Reload
|
Skill Stat Bonuses: Large Cannon Reload Speed: +10% | 4 |
|
||
Improved Large Cannon Sighting Speed
|
Skill Stat Bonuses: Large Cannon Aim Speed: +10% | 4 |
|
||
Advanced Deft Swivel Gun Reload
|
Skill Stat Bonuses: Swivel Gun Reload Speed: +10% | 8 |
Improved Deft Swivel Gun Reload
|
||
|
Gives access to the Greek Fire ammunition for the Swivel Gun. | 10 |
|
||
|
Skill Stat Bonuses: Mortar Aim Speed: +10% | 2 |
|
||
|
Skill Stat Bonuses: Mortar Reload Speed: +10% | 2 |
|
||
Advanced Deft Large Cannon Reload
|
Skill Stat Bonuses: Large Cannon Reload Speed: +10% | 10 |
Improved Deft Large Cannon Reload
|
||
Advanced Large Cannon Sighting Speed
|
Skill Stat Bonuses: Large Cannon Aim Speed: +10% | 10 |
Improved Large Cannon Sighting Speed
|
||
|
Gives access to crafting the Puckle emplaced machine-gun, and its ammo. | 10 |
|
||
|
Gives access to crafting explosive barrels. Standing and launchable caskets of explosive powder. | 10 |
|
||
Improved Mortar Sighting Speed
|
Skill Stat Bonuses: Mortar Aim Speed: +10% | 4 |
|
||
|
Skill Stat Bonuses: Mortar Reload Speed: +10% | 4 |
|
||
Advanced Mortar Sighting Speed
|
Skill Stat Bonuses: Mortar Aim Speed: +10% | 10 |
Improved Mortar Sighting Speed
|
||
|
Skill Stat Bonuses: Mortar Reload Speed: +10% | 10 |
|
Seamanship
Cost to unlock entire category: 138
Skill | Provides | Items Unlocked | Cost | Precondition |
---|---|---|---|---|
|
Gives access to crafting the Sextant. | 1 | ||
|
Gives access to crafting a number of basic sailing structures. | 1 | ||
|
Unlocks the Captaineering Discipline | 2 |
| |
|
Skill Stat Bonuses:
- Sextant Buff Duration: +25% - Sextant Minigame Duration: +10% |
1 |
| |
|
Skill Stat Bonuses: Flotsam Visibility Range: +20% | 1 |
| |
|
Skill Stat Bonuses: Sextant Minigame Time: +10% | 1 |
| |
|
Gives access to the basic tools required to get you out on the water and sailing the high seas. | 1 |
| |
|
Unlocks the Piracy Discipline | 2 |
| |
|
Skill Stat Bonuses:
- Sextant Buff Duration: +20% - Sextant Minigame Duration: +10% |
2 |
| |
|
Skill Stat Bonuses: Flotsam Visibility Range: +20% | 2 |
| |
|
Skill Stat Bonuses: Sextant Minigame Time: +10% | 2 |
| |
|
Gives access to crafting the Small Speed Sail. | 2 |
| |
|
Gives access to crafting the Small Weight Sail. | 2 |
| |
|
Gives access to crafting Medium Handling Sails. | 4 |
| |
|
Skill Stat Bonuses:
- Fog of War Range: +15% - Shroud of War Range: +15% |
1 |
| |
|
Skill Stat Bonuses:
- Sextant Buff Duration: +25% - Sextant Minigame Duration: +25% |
8 |
| |
|
Skill Stat Bonuses: Flotsam Visibility Range: +20% | 8 |
| |
|
Skill Stat Bonuses: Sextant Minigame Time: +10% | 8 |
| |
|
Gives access to crafting Medium Speed Sails. | 4 |
| |
|
Gives access to crafting Medium Weight Sails. | 4 |
| |
|
Gives access to crafting the Schooner ship, and its assorted parts. | 4 |
| |
|
Unlocks the Artillery Discipline. | 8 |
| |
|
Gives access to crafting small Gunports. | 2 |
| |
|
Gives access to crafting the Dinghy Dock on larger ships. | 1 |
| |
|
Gives access to crafting Large Gunports. | 4 |
| |
|
Gives access to crafting a Large Handling Sail. | 10 |
| |
|
Gives access to crafting a Large Speed Sail. | 10 |
| |
|
Gives access to crafting a Large Weight Sail | 10 |
| |
|
Unlocks advanced ships and ship-building facilities. | 8 |
| |
|
Skill Stat Bonuses:
- Fog of War Range: +15% - Shroud of War Range: +15% |
2 |
| |
|
Gives access to crafting the Galleon, the largest, most powerful ship on the seas. | 14 |
| |
|
Skill Stat Bonuses:
- Fog of War Range: +20% - Shroud of War Range: +20% |
8 |
|
Captaineering
Cost to unlock entire category: 103
Skill | Provides | Items Unlocked | Cost | Precondition |
---|---|---|---|---|
|
Skill Stat Bonuses: Ship Decaying Rate: -20% | 2 | ||
|
Gives access to crafting the Lieutenant Podium. | 4 | ||
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Gives access to crafting a number of basic crew-care items. | 2 | ||
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Skill Stat Bonuses: Ship Decaying Rate: -15% | 4 |
| |
|
Unlocks the Music & Dance Discipline | 2 |
| |
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Skill Stat Bonuses: Crew Payment Period: +10% | 2 |
| |
|
Skill Stat Bonuses: Ship Sinking Speed: -10% | 2 |
| |
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Skill Stat Bonuses:
- Crew Sail Turn Speed: +10% - Crew Sail Raise and Lower Speed: +20% |
1 |
| |
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Skill Stat Bonuses: Crew Food Consumption Period: -10% | 2 |
| |
|
Skill Stat Bonuses: Ship Decaying Rate: -15% | 8 |
| |
|
Skill Stat Bonuses: Crew Payment Period: +10% | 4 |
| |
|
Grants Feat: Rally the Troops! | 2 |
| |
|
Skill Stat Bonuses: Ship Sinking Speed: -10% | 2 |
| |
|
Skill Stat Bonuses:
- Crew Sail Turn Speed: +10% - Crew Sail Raise and Lower Speed: +10% |
2 |
| |
|
Skill Stat Bonuses: Crew Food Consumption Period: -20% | 2 |
| |
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Skill Stat Bonuses: Ship Debuff Time: -10% | 2 |
| |
|
Skill Stat Bonuses: Crew Payment Period: +15% | 8 |
| |
|
Improves the Rally The Troops! feat. | 6 |
| |
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Skill Stat Bonuses: Ship Sinking Speed: -10% | 8 |
| |
|
Skill Stat Bonuses:
- Crew Sail Turn Speed: +10% - Crew Sail Raise and Lower Speed: +10% |
8 |
| |
|
Skill Stat Bonuses: Crew Food Consumption Period: -30% | 8 |
| |
|
Skill Stat Bonuses: Ship Debuff Time: -10% | 4 |
| |
|
Grants Feat: Reload Overdrive | 10 |
| |
|
Skill Stat Bonuses: Ship Debuff Time: -10% | 8 |
|
Cooking & Farming
Cost to unlock entire category: 58
Skill | Provides | Items Unlocked | Cost | Precondition |
---|---|---|---|---|
|
1 | |||
|
2 | |||
|
Overeating Damage -10% | 1 | ||
|
Cooking Speed +20% | 1 |
| |
|
1 |
| ||
|
1 |
| ||
|
Overeating Damage -20% | 2 |
| |
|
Cooking Speed +20% | 4 |
| |
|
5 |
| ||
|
1 |
| ||
|
Soil Growth Bonus +20% | 1 |
| |
|
Overeating Damage -30% | 8 |
| |
|
Cooking Speed +15% | 8 |
| |
|
8 |
| ||
|
Gives access to crafting larger and more efficient farming structures. | 2 |
| |
|
Soil Growth Bonus +20% | 2 |
| |
|
Gives access to crafting the Grill. | 2 |
| |
|
Soil Growth Bonus +20% | 6 |
| |
|
Once every 6 hours the chef activate this, and produce a dish of tremendous complexity (requires all the resources in their own inventory).
Enables Unthinkable Delicacy in the Use Feat Bar |
2 |
|
Music & Dance
Cost to unlock entire category: 55
Skill | Provides | Items Unlocked | Cost | Precondition |
---|---|---|---|---|
|
Gives access to crafting the Accordion and War Drums | 1 | ||
|
Skill Stat Bonuses: Dancing Stamina Drain: +50.0% | 1 | ||
|
Skill Stat Bonuses: Dancing Contribution to Note Error Tolerance: +15.0% | 1 | ||
|
Skill Stat Bonuses: Dance Note Max Error Tolerance: +15.0% | 1 | ||
|
Skill Stat Bonuses: Musical Buff Duraton: +40.0% | 1 |
| |
|
Skill Stat Bonuses: Song Effective Radius: +15.0% | 1 |
| |
|
Skill Stat Bonuses: Musical Note Error Tolerance: +15.0% | 1 |
| |
|
Skill Stat Bonuses: Dancing Stamina Drain +50% | 2 |
| |
|
Skill Stat Bonuses: Dancing Contribution to Note Error Tolerance: +15% | 2 |
| |
|
Skill Stat Bonuses: Dance Note Max Error Tolerance: +15% | 2 |
| |
|
Skill Stat Bonuses: Musical Buff Duration: +80% | 2 |
| |
|
Skill Stat Bonuses: Song Effective Radius: +30% | 2 |
| |
|
Skill Stat Bonuses: Musical Note Error Tolerance: +15% | 2 |
| |
|
Skill Stat Bonuses: Dancing Stamina Drain: +15% | 6 |
| |
|
Skill Stat Bonuses: Dancing Contribution to Note Error Tolerance: +15% | 6 |
| |
|
Skill Stat Bonuses: Dance Note Max Error Tolerance: +15% | 6 |
| |
|
Skill Stat Bonuses: Musical Buff Duration: +120% | 6 |
| |
|
Skill Stat Bonuses: Song Effective Radius: +45% | 6 |
| |
|
Skill Stat Bonuses: Musical Note Error Tolerance: +15% | 6 |
|
Piracy
Cost to unlock entire category: 83
Skill | Provides | Items Unlocked | Cost | Precondition |
---|---|---|---|---|
|
Gives access to crafting a number of piracy-related items. | 1 | ||
|
Unlocks the Music & Dance Discipline. | 2 |
| |
|
Gives access to crafting a number of advanced piracy-related and high-seas related gear. | 2 |
| |
|
Skill Stat Bonuses: Damage vs Army of the Damned: +20% | 1 |
| |
|
Skill Stat Bonuses: Shovel Resource Collection: +20% | 1 |
| |
|
Skill Stat Bonuses: Shipwrecked Structure Returned Resource Quantity: +15% | 1 |
| |
Eagle EyeEagle Eye
|
Skill Stat Bonuses: Buried Treasure Emitter Visibility Range: +20% | 1 |
| |
|
Skill Stat Bonuses:
- Diving Suit Durability: +15% - Diving Suit Underwater Active Time: +10% |
1 |
| |
|
Skill Stat Bonuses: Alcohol Nutritional Value: +20% | 1 |
| |
Improved Knowledge of the Old Ones
|
Skill Stat Bonuses: Damage vs Army of the Damned: +20% | 4 |
| |
|
Skill Stat Bonuses: Shovel Resource Collection: +20% | 3 |
| |
|
Skill Stat Bonuses: Shipwrecked Structure Returned Resource Quantity: +15% | 4 |
| |
Improved Eagle EyeImproved Eagle Eye
|
Skill Stat Bonuses: Buried Treasure Emitter Visibility Range: +20% | 3 |
Eagle EyeEagle Eye
| |
|
Skill Stat Bonuses:
- Diving Suit Durability: +15% - Diving Suit Underwater Active Time: +10% |
4 |
| |
|
Skill Stat Bonuses: Alcohol Nutritional Value: +40% | 3 |
| |
Advanced Knowledge of the Old Ones
|
Skill Stat Bonuses: Damage vs Army of the Damned: +20% | 8 |
Improved Knowledge of the Old Ones
| |
|
Skill Stat Bonuses: Shovel Resource Collection: +20% | 6 |
| |
|
Skill Stat Bonuses: Shipwrecked Structure Returned Resource Quantity: +15% | 8 |
| |
|
Skill Stat Bonuses: Buried Treasure Emitter Visibility Range: +20% | 6 |
Improved Eagle EyeImproved Eagle Eye
| |
|
Skill Stat Bonuses:
- Diving Suit Durability: +15% - Diving Suit Underwater Active Time: +10% |
8 |
| |
|
Skill Stat Bonuses: Alcohol Nutritional Value: +60% | 6 |
| |
|
Grants Feat: Prying Eyes | 4 |
| |
|
Grants Feat: What's Yours is Mine | 6 |
Tarot
Cost to unlock entire category: ?? Update January, 1st, 2019: As mentioned in a developer post at the steamcommunity on they will let us know when it is available.