Parrot

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Parrot
Parrot Image.jpg
NPC
Common Name Parrot
Group Birds
Diet Herbivorous
Nature Passive
Release version Steam.svg v1.0
Domestication
Tameable Yes
Rideable No
Taming method Bola then feed Hardtack
Tame type Permanent
Preferred Food Hardtack.png Hardtack
Equipment Hide Hat.png Helmet
Other information
Drops
Habitat
Spawns in Tropical & Temperate
Rarity Common

Parrots are one of the oblivious Birds in ATLAS.

Basic Information[edit | edit source]

Behavior[edit | edit source]

This creature's stance is neutral. It goes about it's business peacefully, but will fight back you if you attack it.

Appearance[edit | edit source]

Parrots in Atlas resemble large macaw parrots with reds, blues, greens and yellows as their main colors. They have extremely long tail feathers, reaching well past a player's back.

Drops[edit | edit source]

Animal Meat.png Animal Meat

Skin.png Skin

Stats[edit | edit source]

Basic Stats
Attribute Amount at Level 1 Increase per point Taming Bonus
Wild Domesticated1 Add Mult
Health.png Health 32 +4.8 +1.6% 0.07 59.4%
Stamina.png Stamina 150 +15 +10%
Oxygen.png Oxygen 150 +15 +10%
Food.png Food 900 +90 +10%
Weight.png Weight 15 +0.3 +4%
20x20px Melee Damage 02 +0 +0.425% 2.8% 11%
20x20px Movement Speed ? N/A3 ?
20x20px Torpidity 100 +6 N/A4 0.5

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking ? ? ? ?
Swimming ? N/A N/A N/A


Template:CreatureStats/attacks


Domestication[edit | edit source]

Utility[edit | edit source]

Boosts fortitude when shoulder mounted. Amount that it gives increases with level.

Taming[edit | edit source]

After beating to low health and trapping in a bola, you must put Hardtack.png Hardtack or Berry.png Berry into your 0 slot and feed it while trapped.

A useful method for taming is using a Cage.png Cage and Grappling Hook.png Grappling Hook. Place a cage near your desired tame and grapple it when it lands. Use the grappling hook's left-click to drag the parrot to where you're walking. Walk behind the cage and pull the parrot inside, then unhook, run inside and close the cage. Use a Spyglass.png Spyglass to hit the parrot until its low enough to Bola.png Bola, then feed from your zero slot. When the tame is almost free, grapple it again. This will cause the parrot to be immediately grounded upon waking up, preventing it from glitching through the cage and freeing itself. Simply repeat the spyglass/bola process until tamed. If you are unable to place a cage in the area but have another player nearby, have one player grapple while the other hits with the spyglass and bolas the parrot. The grapple will prevent it from flying off. Keep in mind that the grapple will only last for a certain length of time, so be prepared to grapple again if you need to drag it a long distance to your cage.

Breeding[edit | edit source]

You can breed Parrots in the following biomes: Eastern Tropics, Western Tropics and Equatorial. Acceptable temperatures for mating and offspring are between 28-46°C (82-115°F). Your newborn Parrot will be ready for you to claim it after 45 minutes and you will need to keep the egg extra warm until then, between 45-56°C (113-133°F).

Feeding Baby[edit source]

It will eat from its inventory one Chili.png Chili (or similar food) about every 90 seconds. A newborn can only carry enough weight to hold a few units of food so you won't be able leave for very long between feedings. Once it can hold more, each full stack should give you 2 hours and 30 minutes away from baby.

About 2 hours and 30 minutes after the baby is born, the maturation meter will reach 10% and the baby will become a juvenile. After that point, the young Parrot will better handle temperature swings and it will be able to eat from a Feeding Trough.png Feeding Trough, allowing you to leave it alone for longer periods of time.

Keeping Baby Comfortable[edit source]

When possible, arrange to raise the baby someplace that won't stay too far above its comfortable temperature range for too much of the day. It is easier to heat an area than it is to cool it, so keep that in mind when setting up your nursery for each species you breed.

To keep the baby warm enough, have plenty of Wood Wall Hook.png Wood Wall Hooks with Torch.png Torches in them mounted around the floors and walls in the fully enclosed area where you will be raising the baby. Maybe also install a Lever.png Lever set to the same PIN as the hooks so you can trigger them all at once if you like. This will help you keep your young pets alive during any cold spells.

If you need to cool the area, you will need to use Ice Box.png Ice Boxes. To power them, you will need to have visited a frigid region ahead of time and stockpiled enough Ice.png Ice to keep the boxes active until the heatwave passes.

Imprinting[edit source]

Beyond the initial imprint when you claimed your newborn, you can also gain a very useful imprint bonus by cuddling with your new friend. The cuddle timer ("Wants Care In" timer) is eight hours. Cuddling or taking a walk with it as soon as possible each time the timer elapses will increase your new Parrot's stats.

Notes On Timing[edit source]

Successfully raising a high-imprint offspring—or even just keeping your new buddy alive at all—can take quite a bit of time and good scheduling. So here is a rundown of the relevant times to be mindful of:

  • Mating time: 2 minutes
  • Baby born after: 45 minutes
  • Length of baby phase: 2 hours and 30 minutes
  • Cuddle interval: 8 hours
  • Total time from birth to adulthood: 25 hours


Combat[edit | edit source]

A parrot is relentless once you have attacked it so you won't have to chase it. Melee weapons and animals with a large area of effect are very effective against them.

Known Locations[edit | edit source]

You can find Parrot.png Parrot in the regions linked in the chart below. Please store specific location information in the pages for the regions where you have found it. (How To Add a Region)

A B C D E F G H I J K L M N O
1
2 C2
3
4 X
5
6 A6 D6 L6 M6 N6
7 A7 B7 D7 E7 N7
8 A8 G8 I8 J8 K8 L8 M8 N8 O8
9 A9 B9 D9 E9 K9 L9 O9
10 A10 B10 E10 K10 L10 M10 N10 O10
11 X X
12 X X X X
13 I13
14 X X X X X X X X X X X X X X X
15 X X X X X X X X X X X X X X X

X = No Parrots in this grid (confirmed).

Notes[edit | edit source]

Tap f twice to throw the parrot off your shoulder; if your pathfinder is riding a mount press r do to the same.

Gallery[edit | edit source]

Parrot.jpg Parrot Wearing Helmet.jpg