Medkit

From ATLAS Wiki
Jump to: navigation, search

This article is a stub. You can help ATLAS Wiki by expanding it.

Medkit
Medkit.png
Increases HP of players.
Weapon
Type Tool
Item
Weight 0.35
Stack size 1
Durability 40
Spoils in 12h
Added in v1.0
Spawn Command
Crafting
Crafted in Mortar and Pestle.png Mortar and Pestle
Ingredients
Resources breakdown
4 × Skin.png Hide
10 × Seeds.png Seeds

Unlocked via Basic Medical Studies

Equip the Medkit in the toolbar, draw it like a weapon and left click a player in range to heal them, a right-click will heal yourself.

  • After successfully receiving treatment, the receiving player cannot be healed again for a short time (~30sec).
  • Attempting to sprint or run will cause instant 'treatment failed'.
  • You can use the Medkit without the healing skill, but will only be of very limited effectiveness.
  • Does not heal tamed creatures.
  • The Medkit has a spoil timer of 12 hours, unaffected by placing in a preserving bag with preserving salt, or any other food storage.

Usable with the Savior Feat.