|Skill Tree||Construction & Mercantilism|
Overview[edit | edit source]
Ice Box is a utility structure with high insulation used for generating ice in cold areas, for cooling warm areas and is usable as a water supply.
Usage[edit | edit source]
Area Cooling[edit | edit source]
The Ice Box has an “active” mode that will drain ice and reduce the surrounding temperature (reverse fire). It consumes less ice if indoors.
Ice Production[edit | edit source]
Although 32° degrees F (0° C) is technically freezing, the Ice Box will not produce Ice until the ambient temperature is equal or less than 31° degrees F. (-.5° C). When producing Ice there is a displayed multiplier on the pop-up tool tip. The multiplier is how much faster than the base speed of Ice production it is currently producing at. Generally, as a rule-of-thumb, the multiplier increases by one full point for every degree below the maximum production temperature. This means that utilizing an Ice Box in the 20x20px Polar Regions is usually more beneficial than perhaps a 20x20px Tundra Region. Also, the effects of Cold Fronts and Heat Waves will benefit or compromise production based on which one is active and what time of the day.
Ice Info[edit | edit source]
The Ice generated by the Ice Box decays relatively quickly if not in insulated storage. Ice can be consumed to reduce temperature and half the negative effects of armor weight debuffs for a short duration (15s per ice cube, max of 5 mins). Ice can be placed inside preserving bags to extend spoil times, and also lasts much longer in preserving bags than in regular inventory (but not as long as in the Ice Box. It is relatively heavy.
Patch Notes[edit | edit source]
- Icebox thermal insulation increased by 33%
- The rate at which ice is consumed in an icebox has been increased by 10%
- Icebox insulation distance increased by 20%
- Ambient temperature required to make ice has increased to 32F