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Health[edit | edit source]

  • The Pathfinder has a baseline Health Pool of 100.
  • When Health was lost, it slowly starts to refill.
  • When the Health is Zero, the Pathfinder dies.
  • Health is affected by Status Effects.
  • The Health Pool can / should be enlarged.

Health Pool[edit | edit source]

Ways to gain a larger Health Pool

Losing Health[edit | edit source]

Mitigating Losing Health[edit | edit source]

Direct Damage[edit | edit source]

Mitigating Hot[edit | edit source]

Mitigating Cold[edit | edit source]

Health Recovery[edit | edit source]

Health is recovered at a slow rate. This rate can be altered by: