Governance

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Governance Options[edit | edit source]

Tame Ownership[edit | edit source]

Company Owned[edit | edit source]

This is where any tame that joins the company ends up belonging to the company (this affects any tame you previously own when you join the company!). So any member belonging to the company is able to unclaim, ride, access the inventory, command the tame to carry out actions. If you leave the company, the tame stays with the company.

Personally Owned, Company Ridden[edit | edit source]

This is where the tames are owned by the person who brings them to the company. However they can still be ridden and used by other company members (inventory access, AI commands). If you were to leave the company, the tame will also leave with you (and eject that creepy stranger who's riding it!).

Personally Owned - Personally Ridden[edit | edit source]

This is where the tame is solely your personal belonging, members of the company cannot carry out any actions with the tame, only you can. If you are to leave the company, the tame also leaves.

Taming[edit | edit source]

Company Taming[edit | edit source]

This means from here on out any tame that you tame or anyone in the company tames will belong to the company, for total communal use.

Personal Taming[edit | edit source]

This means from here on out whilst in the company, anything that you tame will belong to you (and thus follow the tame Ownership rules above) and if you are to leave the company, it leaves with you. Taming rights in this case are determined by who knocked the tame out (if knocked out by a player) or put the first piece of food into its inventory. You can tell who's gonna own the Tame in this case by looking at the Taming HUD.

Structure Ownership[edit | edit source]

This determines who owns the structures in the company, this will refer to who can place new objects, demolishing, setting pin codes etc.

Company Owned[edit | edit source]

Company owned means that everything that any structure or object placed is under ownership of the entire company. Therefore, anyone in the company can interact with it. If you are to leave the company, anything you have built whilst a member - remains in the company.

Personally Owned, Company Snap, Admin Demolish[edit | edit source]

This mean that anything you place is owned by you, if you are to leave the company, the structures still belong to you. Company snap allows other people to help you with your buildings by placing objects, as well as allowing them to build nearby. Admin Demolish means that only you or admins can demolish what you own.

Personally Owned, Personal Snap[edit | edit source]

This means that anything you placed is owned by you, and only you can add on to it by placing new objects or structures. If you leave the company, you still own everything.

Locks & Pincodes[edit | edit source]

THIS OPTION ONLY BECOMES AVAILABLE IF YOU HAVE SELECTED A NON-COMPANY OWNERSHIP IN THE ABOVE SETTING

Company Locks & Pincodes[edit | edit source]

This option applies to Gates, Doors and Storage chests. It means that one of the prior is locked or has a pincode, a company member can automatically bypass this. Non company-members will have to either know the pin-code or they are unable to access any locked structures/doors.

Personal Locks & Pincodes[edit | edit source]

This option applies to Gates, Doors and Storage chests. This means that if something is locked or has a pincode, only you can immediately by-pass this. Other members of the company, or non-company members will have to know the pin-code to open the gates, doors or the storage chests.