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Construction & Mercantilism Unlock

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Construction Unlock
Skill Construction Unlock.png
Unlocks Construction & Mercantilism Discipline
Skill
Precondition The Basics
Cost 2 Skill Points


Description[edit | edit source]

Construction & Mercantilism Unlock in ATLAS are Skills that allow the player to construct new buildings and helps facilitate trade. Players who wish to have better housing, or even a place to sell their merchandise will focus on this Skill Tree in order to make it happen. Below is a list of Construction & Mercantilism Construction & Mercantilism Skills for ATLAS. Construction & Mercantilism Construction & Mercantilism Discipline is unlocked by the activation of a Skill on the Survivalism Survivalism Skill Tree Discipline.

The Skill Construction Unlock unlocks the following items[edit | edit source]

None

Additionally, it unlocks the following skills[edit | edit source]

Construction & Mercantilism Icon InGame Cost to unlock entire category: 76

Unlocked by Survivalism
Skill Provides Items Unlocked Cost Precondition
Unlocks Construction & Mercantilism Construction & Mercantilism Discipline 2
Enables the use of tools up to Journeyman Quality 2
Gives access to crafting Thatch Structures 1
Gives access to a number of assorted tools for repairing, storage, and painting 1
Enables the use of tools up to Mythical Quality 4
Enables construction of the Loom 2
Enables construction of several intermediate crafting structures. 2
Boosts the amount of health recovered by a structure when repaired.

Repair Bonus: +20.0%

1
Decreases the difficulty of successfully hitting the bonus when repairing.

Repair Minigame Window Region: +15.0%

1
Enables use of tools up to Legendary Quality 8
Gives access to crafting Wood Tier Structures, as well as a number of related wooden objects 2
Further boosts the amount of health recovered by a structure when repaired

Repair Bonus: +20.0%

2
Further decreases the difficulty of successfully hitting the bonus when repairing.

Repair Minigame Window Region: +15.0%

2
Unlocks Seamanship Seamanship Discipline 2
Increases the speed at which items are crafted.

Extra Crafting Speed: +20.0%

1
Gives access to crafting the Smithy, as well as intermediate metal ingots. 2
Further boosts the amount of health recovered by a structure when repaired.

Repair Bonus: +20.0%

8
Further decreases the difficulty of successfully hitting the bonus when repairing.

Repair Minigame Window Region: +15.0%

8
Further Increases the speed at which items are crafted.

Extra Crafting Speed: +40.0%

2
Unlocks the Armory Armory Discipline 2
Unlocks the Melee Weaponry Melee Weaponry Discipline 3
For a large cost in stamina and a large cooldown on stamina recovery,

hammer repair effectiveness is temporarily doubled for owner and everyone around the owner (non-stackable)

Grants Feats: Repair Fiend

6
Further Increases the speed at which items are crafted.

Extra Crafting Speed: +60.0%

6
Gives access to crafting advanced and special-utility structures, as well as the core Stone Structure set. 8
Gives access to crafting advanced automation buildings. 12