|This article is a stub. You can help ATLAS Wiki by .|
Usage[edit | edit source]
Cloth Pants provides both an armor bonus vs damage (attacks/falling) and an insulation bonus vs the elements (heat/cold).
This Item is part of the Cloth Armor set.
Coloring[edit | edit source]
Like most items, Cloth Pants can be dyed different colors. One Black Ink is consumed anytime the player changes the color of a region.
Region 1 - Bulk of the Cloth Pants' material, from thighs to shins.
Region 2 - The belt and side-pouches.
Region 3 - The bottom cuffs.
Region 4 - The kneepads.
Remember that dyed items require repair for continued use; newly crafted items come without any color.
Notes[edit | edit source]
- Aside from providing rudimentary protection, Cloth Pants (as well as the rest of the Cloth Armor set) are notable for reducing the effects of both Hot & Cold temperatures.
- Because of its temperature-negating properties and light weight, experienced players are recommended to carry Cloth Pants in their inventory to switch out with their primary armor during extreme Heat and/or Cold. This is especially helpful during long excursions from the player's base, where otherwise the player would be devoid of temperature-controlling elements.