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|Equipment||Tier 2 Saddle|
|Spawns in||Polar, Tundra, Temperate & Tropics|
Basic Information[edit | edit source]
Behavior[edit | edit source]
The Bear is a common animal. They are not aggressive towards players but will fight back if attacked.
Appearance[edit | edit source]
Can appear brown/caramel/white/greyish black and black. Polar regions generally have the lightest colours (greys and whites), tropics and temperate have more browns and caramels, Tundra tends to have the most black bears.
Drops[edit | edit source]
Gate Size[edit | edit source]
- Small Wood Gateway
- Small Stone Gateway
- Medium Wood Gateway
- Medium Stone Gateway
- Large Wood Gateway
- Large Stone Gateway
Stats[edit | edit source]
|Attribute||Amount at Level 1||Increase per point||Taming Bonus|
1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.
|Movement Type||Base Speed||Sprinting|
- These are the base speeds of the creature at 100% Movement Speed
- For a comparison of the speeds of all creatures, see Base Creature Speeds
Domestication[edit | edit source]
The bear is a very useful tame. It can collect high amounts of fiber with its alternate attack, it has a naturally high weight capacity, and it is very fast once it gets up to speed and as long as it doesn't run into anything, fall from anything, or receive a knockback attack. Additionally, the bear can tow the Cargo Harness or the Carriage. The Cargo Harness can have a Large Storage Box installed, reducing resource weight while on land; a Medium Ship Cannon or Swivel Gun can also be installed and used. The carriage is a vehicle that can transport up to 6 people.
Utility[edit | edit source]
Using the bear's alternate (right-click) attack gathers large amounts of fiber and berries from bushes around you. Additionally, the bear gains speed while moving without tripping (such as on rocks or ledges) up to a fairly high maximum speed. This speed gain remains the same even if it is nearly, but just less than, encumbered—making transport of masses of materials more efficient.
Taming[edit | edit source]
Tier 2 Taming is required to tame a bear. Bears are tamed with the Bola method:
- Reduce the bear's health below 10% or to "red" status
- Hit the bear with a bola to trap it
- Nestle your pathfinder next to its belly behind it's elbow and facing its mouth to safely feed it with Honey, Vegetables, or Fruits - in order of preference. CAUTION: Bear can attack you while feeding it if you approach too close to its face.
- The bola will break, releasing the bear every 90 seconds
- Repeat as needed until the tame is successful
Breeding[edit | edit source]
You can breed Bears in the following biomes: Eastern Tropics, Western Temperate, Eastern Temperate, Eastern Tundra, Western Tundra and Polar. Acceptable temperatures for mating and offspring are between 2.5-15°C (36.5-?°F). Your newborn Bear will be ready for you to claim it after just under 4 hours.
Feeding Baby[edit source]
It will eat from its inventory one Chili (or similar food) about every 35 seconds. A newborn can only carry enough weight to hold a few units of food so you won't be able leave for very long between feedings. Once it can hold more, each full stack should give you a little over 58 minutes away from baby.
About a little over 4 hours and 10 minutes after the baby is born, the maturation meter will reach 10% and the baby will become a juvenile. After that point, the young Bear will better handle temperature swings and it will be able to eat from a Feeding Trough, allowing you to leave it alone for longer periods of time.
Keeping Baby Comfortable[edit source]
When possible, arrange to raise the baby someplace that won't stay too far above its comfortable temperature range for too much of the day. It is easier to heat an area than it is to cool it, so keep that in mind when setting up your nursery for each species you breed.
To keep the baby warm enough, have plenty of Wood Wall Hooks with Torches in them mounted around the floors and walls in the fully enclosed area where you will be raising the baby. Maybe also install a Lever set to the same PIN as the hooks so you can trigger them all at once if you like. This will help you keep your young pets alive during any cold spells.
If you need to cool the area, you will need to use Ice Boxes. To power them, you will need to have visited a frigid region ahead of time and stockpiled enough Ice to keep the boxes active until the heatwave passes.
Beyond the initial imprint when you claimed your newborn, you can also gain a very useful imprint bonus by cuddling with your new friend. The cuddle timer ("Wants Care In" timer) is eight hours. Cuddling or taking a walk with it as soon as possible each time the timer elapses will increase your new Bear's stats. It will also provide a nice rider buff once you can saddle it as an adult.
A 100% imprint will give an additional 30% damage and defence bonus while the pathfinder that imprinted on the animal is riding it. If you can't arrange to increase the imprint every eight hours, don't despair. You'll still get a bonus based on whatever imprint bonus you did get while raising your new little friend. For example, a 50% imprint bonus will still get you 15% more damage and defense; it's not an all-or-nothing thing.
Notes On Timing[edit source]
Successfully raising a high-imprint offspring—or even just keeping your new buddy alive at all—can take quite a bit of time and good scheduling. So here is a rundown of the relevant times to be mindful of:
- Mating time: 2 minutes
- Cuddle interval: 8 hours
- Incubation time: 1 hour
on OFFICIAL Servers: to 10% Elephants 6.75 hrs Rhinos 6.89 hrs Giraffe 6.6 hrs
Combat[edit | edit source]
Known Locations[edit | edit source]
X = No Bears in this grid (confirmed).
Gallery[edit | edit source]