Bear

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Bear
Bear1.jpg
NPC
Common Name Bear
Group Mammals
Diet Omnivorous
Nature Non Aggressive
Release version Steam.svg v1.0
Domestication
Tameable Yes
Rideable Yes
Taming method Bola
Tame type Permanent
Preferred Food Honey.png Honey
Equipment Tier 2 Saddle.png Tier 2 Saddle
Other information
Drops
Habitat
Spawns in Polar, Tundra, Temperate & Tropics
Rarity Common

Bears are one of the non-aggressive Mammals in ATLAS.

Basic Information[edit | edit source]

Behavior[edit | edit source]

The Bear is a common animal. They are not aggressive towards players but will fight back if attacked.

Appearance[edit | edit source]

Can appear brown/caramel/white/greyish black and black. Polar regions generally have the lightest colours (greys and whites), tropics and temperate have more browns and caramels, Tundra tends to have the most black bears.

Drops[edit | edit source]

Gate Size[edit | edit source]

Stats[edit | edit source]

Basic Stats
Attribute Amount at Level 1 Increase per point Taming Bonus
Wild Domesticated1 Add Mult
Health.png Health 262.6 +39.39 +1.6% 0.07 0%
Stamina.png Stamina 500 +50 +10%
Oxygen.png Oxygen 270 +27 +10%
Food.png Food 3000 +300 +10%
Weight.png Weight 950 +19 +4%
20x20px Melee Damage 02 +0 +0.425% 2.8% 11%
20x20px Movement Speed ? N/A3 ?
Torpidity.png Torpidity 1000 +60 N/A4 0.5

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking ? ? ? ?
Swimming ? N/A N/A N/A


Template:CreatureStats/attacks


Domestication[edit | edit source]

The bear is a very useful tame. It can collect high amounts of fiber with its alternate attack, it has a naturally high weight capacity, and it is very fast once it gets up to speed and as long as it doesn't run into anything, fall from anything or receive a knockback attack. Additionally, the bear can tow the Cargo Harness.png Cargo Harness or the Carriage.png Carriage. The Cargo Harness can have a Large Storage Box.png Large Storage Box installed, reducing resource weight while on land; a Medium Ship Cannon or Swivel Gun can also be installed and used. The carriage is a vehicle that can transport up to 6 people.

Utility[edit | edit source]

Using the bear's alternate (right-click) attack gathers large amounts of fiber and berries from bushes around you. Additionally, the bear gains speed while moving without tripping (such as on rocks or ledges) up to a fairly high maximum speed. This speed gain remains the same even if it is nearly, but just less than, encumbered—making transport of masses of materials more efficient.

Taming[edit | edit source]

Tier 2 Taming is required to tame a bear. Bears are tamed with the Bola method:

  • Reduce the bear's health below 10% or to "red" status
  • Hit the bear with a bola to trap it
  • Nestle your pathfinder next to its belly behind it's elbow and facing its mouth to safely feed it with Honey.png Honey, Vegetables, or Fruits - in order of preference. CAUTION: Bear can attack you while feeding it if you approach too close to its face.
  • The bola will break, releasing the bear every 90 seconds
  • Repeat as needed until the tame is successful

Breeding[edit | edit source]

You can breed Bears in the following biomes: Eastern Tropics, Western Temperate, Eastern Temperate, Eastern Tundra, Western Tundra and Polar. Acceptable temperatures for mating and offspring are between 7-25°C (45-77°F). Your newborn Bear will be ready for you to claim it after just under 4 hours.

Feeding Baby[edit source]

It will eat from its inventory one Chili.png Chili (or similar food) about every 35 seconds. A newborn can only carry enough weight to hold a few units of food so you won't be able leave for very long between feedings. Once it can hold more, each full stack should give you a little over 58 minutes away from baby.

About a little over 4 hours and 10 minutes after the baby is born, the maturation meter will reach 10% and the baby will become a juvenile. After that point, the young Bear will better handle temperature swings and it will be able to eat from a Feeding Trough.png Feeding Trough, allowing you to leave it alone for longer periods of time.

Keeping Baby Comfortable[edit source]

When possible, arrange to raise the baby someplace that won't stay too far above its comfortable temperature range for too much of the day. It is easier to heat an area than it is to cool it, so keep that in mind when setting up your nursery for each species you breed.

To keep the baby warm enough, have plenty of Wood Wall Hook.png Wood Wall Hooks with Torch.png Torches in them mounted around the floors and walls in the fully enclosed area where you will be raising the baby. Maybe also install a Lever.png Lever set to the same PIN as the hooks so you can trigger them all at once if you like. This will help you keep your young pets alive during any cold spells.

If you need to cool the area, you will need to use Ice Box.png Ice Boxes. To power them, you will need to have visited a frigid region ahead of time and stockpiled enough Ice.png Ice to keep the boxes active until the heatwave passes.

Imprinting[edit source]

Beyond the initial imprint when you claimed your newborn, you can also gain a very useful imprint bonus by cuddling with your new friend. The cuddle timer ("Wants Care In" timer) is eight hours. Cuddling or taking a walk with it as soon as possible each time the timer elapses will increase your new Bear's stats. It will also provide a nice rider buff once you can saddle it as an adult.

A 100% imprint will give an additional 30% damage and defence bonus while the pathfinder that imprinted on the animal is riding it. If you can't arrange to increase the imprint every eight hours, don't despair. You'll still get a bonus based on whatever imprint bonus you did get while raising your new little friend. For example, a 50% imprint bonus will still get you 15% more damage and defense; it's not an all-or-nothing thing.

Notes On Timing[edit source]

Successfully raising a high-imprint offspring—or even just keeping your new buddy alive at all—can take quite a bit of time and good scheduling. So here is a rundown of the relevant times to be mindful of:

  • Mating time: 2 minutes
  • Cuddle interval: 8 hours

on OFFICIAL Servers: to 10% Elephants 6.75 hrs Rhinos 6.89 hrs Giraffe 6.6 hrs


Combat[edit | edit source]

Known Locations[edit | edit source]

You can find Bear.png Bear in the regions linked in the chart below. Please store specific location information in the pages for the regions where you have found it. (How To Add a Region)

A B C D E F G H I J K L M N O
1 A1 B1 C1 E1 F1 F3 H1 J1 K1 N1
2 A2 B2 C2 D2 E2 F2 H2 I2 J2 K2 L2
3 B3 C3 D3 E3 G3 K3 L3 N3 O3
4 A4 B4 C4 D4 E4 X X K4 L4 M4 X
5 A5 B5 C5 D5 E5 X X K5 M5 O5
6 X X X X X X K6 L6 M6 N6 O6
7 X X X X K7 L7 M7 N7
8 B8 C8 E8 G8 K8
9 X X X X X X X X K9 L9 N9 O9
10 X D10 X X X X X K10 L10 M10 N10
11 A11 B11 C11 D11 E11 X X X X X K11 L11 O11
12 A12 B12 C12 D12 E12 X X X X X K12 N12 O12
13 A13 B13 C13 D13 E13 X X X X X K13 N13 O13
14 A14 B14 C14 D14 E14 F14 G14 H14 I14 J14 K14 M14 N14 O14
15 A15 B15 C15 D15 E15 F15 G15 H15 I15 J15 L15

X = No Bears in this grid (confirmed).

Gallery[edit | edit source]