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Released - April 24th, 2019

  • Fixed creature "drift" on ships for client
  • Fixed issue where creatures could disappear or erroneously die in some cases when moved onto ships, re-enabled move to ship functionality for Officials.
  • Added cooldowns to activate or reset Red Alert state (clients get a corresponding message onscreen when they try to execute the order during the cooldowns).
  • Fixed issue where crew melee swings on ships couldn't hit their targets.
  • Red Alert temporarily disabled on Official Servers whilst we investigate an issue related to it's stability